I know I must have said this over again too many times for the people close to me in my life:
That designing, building, and fully testing The Puzzler - 3D Style Challenge has been the hardest, and most memorable temporary undertaking I've ever done in my entire life.
The entire project itself took the entire YEAR to conceive, define, design, layout, build, and fully tested with documented results from DAY ONE! Anyone who knows me understands who much time I had to put into this project on a regular and extremely predictive daily basis.
I'm very thankful to say that everything I defined and set out to do for this massive undertaking is completely finished and tested 100%. For the group of seniors I'm graduating with today for software engineering under Jay Bockelman, this was very unusual since only about half actually finished their projects they were working on in the time alloted.
And quite frankly, the "finishing with in the planned amount of time" should as IS the critical part for any professional software engineer in my humble opinion.
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